The guys from PSPKing.de were at gamescom and have tested the PlayStation Vita's details. The details are below.

First Contact :

At first glance the elegant design makes a lot of PSVita ago. If you take the handheld for the first time but then in the hands of the processing occurs at the sight of a somewhat sobering. Many components of the handheld have been made from quite cheap looking plastic, its quality remains well below the material of the PSP. Something else to note that the four face buttons are too small a number and the unnecessarily, because despite the second analog stick on the right side would have been enough room for larger keys. So also the fairly high-placed arrangement of the face buttons is used to.

Real analog sticks with deficit ;

The analog sticks are not appropriate as the PSP as Slidepad, but tend to be free as it is used by the PS3 controller. However, one must also konstatieren too small a size. Surely this fact is also getting used to things. If you have big hands, is expected to disrupt it, but permanently. Total make the analog sticks are not the most stable and one has the feeling that they probably have no impact on duration of long life. Sony should definitely still here until the release of repair.

Plastic, plastic, plastic ... :

Because of the proportional and for almost all experts surprisingly low price of only 249 EUR for the standard model without 3G, it will not shake the feeling that underneath the build quality but suffer badly needed. It would make more sense to PSVita prefer to sell more for 50 EUR, which would still represent a reasonable price and for the controls to create robust and visually stylish. The pressure point is very successful in all keys. After all, Sony has already announced that the controls are not yet available in final form and to release at the end of the year (Japan) may still change. Maybe you produce for the Western world, a model with larger keys, especially Europeans and Americans have bigger hands than Asians, in which the already slim models traditionally sell best.

Ease :

Despite the larger surface area than the first PSP, the weight is significantly lower than the old handheld, which one would not suspect at first sight of the device. For my personal taste is the weight a little too easily and it is subtly reminiscent of a Chinese plagiarism. The touch screen responds well, however at the same time on multiple inputs. Also see the back pad made of high quality and accurate response as well as the various sensors.

Graphics and Display :

In graphic terms it has made in comparison to the PSP a significant leap forward. The hope lead to a portable PS3, you have to give up, however. Thanks to the brilliant OLED display is a indeed a sharp image presented with an almost twice as high pixel density as its predecessor, but in direct comparison to a PS3 titles such as F1 2011 you realize it but that the level of detail is very much poorer. Here one must, however, Sony also good to hold that the first PSP games and not looked like after about God of War: Ghost of Sparta. The brightness of the display is similar to its predecessor.

Games & Conclusion :

Were playable including Uncharted: Golden Abyss, WipEout 2048, F1 2011, and Little Deviants what Uncharted is certainly most impressive. The allegedly lying on PS3-level Street Fighter X Tekken was unfortunately not represented. On an as yet unconfirmed release schedule, there are countless top titles that allow us to imagine a rosy future games.
The menu of PSVita was still locked, so you could not learn about other features of your handheld. Overall, the impression was positive, but some flaws marred it - probably due to the great hype - but noticeable. Sony will draw their own conclusions, but certainly from the feedback of gamers the world over and still think the points raised. So you are urged to continue to look forward to PSVita when they appear in the first quarter of 2012 with us.

The Good:

+ Stylish design
+ Brilliant OLED display
+ Good touchscreen sensors and detection
+ Numerous promising title

The Bad;


- Too small buttons and analog sticks
- Cheap plastic part processing

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