Developer Neur0n continues updating his CFW 6.39 ME-9.4 and 6.39 LME-9.4.

 

In this version he has fixed some bugs and has added a 166/83 CPU clock, which you can use on the VSH Menu.  The CPU clock shows you how fast you can navigate through your PSP on the XMB or in games.
The higher the CPU clock, the lower energy on the battery. You can change the CPU clock of the Games on the XMB, or the VSH menu.

Changes Log:

v9.4
- Fixed error when execute a license resumed POPS game (only 05g).
- Fixed a bug in the plugin when POPS M2 card is not inserted.
- Added a 166/83 CPU clock.

You can download 6.39 ME above...

You can download 6.39 LME above...
Read More ...

0 comments

Some1 has finally released his Downgrader for OFW 6.60, so that the n00bs stuck on the 6.60 OFW cam now crawl back to 6.39 firmware!

 Changes Log:

- Added support for 6.60
- 6.60 Fixed problem that did not allow to downgrade to anything greater than 6.20, thanks to Davee
- Allows any updater that is greater than or equal to the factory installed OFW (Has been not fully tested, will most likely work on 500 and up)
- Special sauce added by Proxima

Developers Note:

Important Note: This kernel exploit was not found by me. It was handed to me by Zecoxao, and it was handed to him by Davee.

Another Important note: You run the application at your OWN risk. I am not held accountable if you screw up your PSP.

After a long wait, here is the port of Davee's to 6.60/6.39/6.38 6.35/6.31 downgrader.

This is a very simple app, just put the desired destination in OFW PSP / GAME / UPDATE, and the app will read the factory installed SAW (aka, the SAW it came with), and allow any updater greater than or equal to this OFW . The range for this has NOT been tested, so I do not know which it is possible to OFWs to downgrade, For Which model, but I've tested from 6.60 to 6:20 and 6:35, 6.39 should also work. If you use the wrong updater, the update itself will error out or go back to XMB.

Depending on the PSP, even the 6.39 or 6.39 (Go) OFW is required! 



Read More ...

0 comments

Developer Neur0n released a new recovery menu for 6.39 ME and 6.60 ME users.



Attention: We do not accept liability for damage to your PSP!
The Recovery Menu will only work on flashable PSPs! 

Installation:

On Windows 7 you have to go to "Organize" and then "Folder and search options" and then "View", then click on Show hidden files, folder, and uncheck Hide protected operating system files. To be able to see VSH/Module folder.

copy and replace the flash0:/vsh/module/recovery.prx with new one.

Read More ...

0 comments

 The Final Fantasy world map get an idea of what your going to play

 
The demo for Final Fantasy Type-0 has been available for quite a while. Thus, a demo filter outs players on the world map from the game. This shows all four countries in all their glory. Even if the pictures are small and not in the best quality, but it gives us a good look over it, what kind of world we play in this game.

Read More ...

0 comments

Rob Heubner, chairman of the game developer Nihilistic Games, which among other things, just to Resistance: Burning Skies work, gave their opinion about Sony's new PlayStation Vita.


As for the hardware, the PSVita only shows a minimal difference compared to the PlayStation 3, Rob Heubner says Sony thus allows for smaller development studios to participate in the games development for the PlayStation Vita.

Rob Heubner:

"We're a PlayStation 3-firm. This is our technology and our engine is. And seriously: Sony had to use to search for PlayStation 3 developers to bring the power of vitamins. And I think this is definitely the right way, because it really "has plenty of power," one said in an interview with Heubner. "It has all these shaders. It has this CPU. Therefore, we must in comparison with the work on the PlayStation 3 only little change. "
Since the PSVita so technically the PS3 is very similar, the PS3 games work on forging PSVita is facilitated considerably. While we can certainly look forward to before an onslaught of PS3 ports, and smaller mini-games for the PlayStation Vita!


Read More ...

0 comments

The Impossible Game is not so impossible, the difficulty of the side-scrolling platformer from developers FlukeDude and Grip Games. A single mistake is enough and it will bring back at the beginning of the level.



Graphics and gameplay are intentionally 2D, yet it makes the gameplay addictive after a short time, because you want to create a level necessarily. The PlayStation version contains all the original levels and level packs, and an extra heavy bonus level. On September 7 it seems that indie games on the PSN Store for PSP and PS3 will push the price of the game to only 1,99 EUR - $2.86.


Read More ...

0 comments

Developer neur0ne has published a new version of the plugin RemotyJoyLite. It is in the version 0.19 and is compatible with all 6.xx HENS and CFWS! With the help of this plugin you can see the PSP screen on the PC.

 

An Exact Changelog does not exist, but there were bugs fixed, and he added 6.xx support! If you want to use this plugin with your PS1 games you have to add "flash0: / kd / usb.prx" in the pops.txt!

Example of Pops.txt:
flash0:/kd/usb.prx 1
ms0:/seplugins/remotejoylite.prx 1
 
Read More ...

0 comments